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Anvil Loader
This page describes how to load a world folder using AnvilLoader
In order to load a world into an instance, use the
InstanceContainer#setChunkLoader(IChunkLoader)
function.An example of using this method to load a world is:
InstanceContainer.setChunkLoader(new AnvilLoader("worlds/world"));
This will load the world inside of the
worlds/world
directory into the InstanceContainer, allowing you to use the instance as before but having the world loaded inside.In order to load a world, the world folder will only need the
/region
folder, as it contains the block data.In order to save a world, you will have to use the
InstanceContainer#saveChunksToStorage()
function, this will only work if you have previously loaded a world into the instance using AnvilLoader.Last modified 6mo ago